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斯威本科技大学-游戏与互动学士Bachelor of Games and Interactivity(本科)

斯威本科技大学-游戏与互动学士Bachelor of Games and Interactivity(本科)

上课方式:直播,面授
班级类型:小班
上课时段:白天班,晚班
价       格:¥询价

斯威本科技大学-游戏与互动学士Bachelor of Games and Interactivity(本科)课程详情

  • 专业概况
  • 所属院系
  • 中国学生入学要求
  • 课程信息

专业概况

在这里学什么?

The Bachelor of Games and Interactivity focuses on the role of games in contemporary society and how games are developing as a cultural industry. Students undertake a range of projects which focus on analog and digital games, and develop practical and creative research and communication skills in a games lab environment. The course recognises the increasing convergence of games and other forms of media by complementing a core set of games-specific studies with units drawn from the wider field of media and communications.

Course structure

Successful completion of the Bachelor of Games and Interactivity requires students to complete units of study to the value of 300 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.

Course learning outcomes

Upon successful completion of the Bachelor of Games and Interactivity, graduates will be able to:

  • systematically review and critically evaluate research from a variety of sources to inform their knowledge and conceptual understandings of games and interactivity
  • formulate arguments that are fit for purpose and demonstrate an understanding of the relevant theories and evidence in the area of games and interactivity
  • critically analyse information to generate creative solutions to solve complex problems in the area of games and interactivity
  • define and integrate theoretical principles and apply these in the area of games and interactivity
  • apply knowledge and skills with responsibility and accountability for their own learning and practice, individually and in collaboration with others
  • interpret and communicate ideas, problems and arguments in modes suitable to a range of audiences using a range of media
  • coherently articulate a line of reasoning demonstrating cultural sensitivity and apply a framework to analyse and offer solutions to ethical dilemmas in local and international contexts.

Career opportunities

Students may find opportunities in interactive content creation, game design, interface design and rapid prototyping. They may also pursue a non-games career in the broader media, multimedia and communications sectors.

所属院系

进入哪个院系学习? Faculty of Health, Arts and Design

中国学生入学要求

为来自中国的学生设计 Students need to have An Australian bachelor degree or equivalent in any discipline, except a Bachelor of Laws (LLB), from a recognised tertiary institution with a minimum grade point average (GPA) of 2.5 (out of 4.0)/65%.

课程信息

学制:须出席的在线/远程学习(3 年)

学费:A$32,400.00 (¥ 161,929) /年

开学时间:2022三月

申请截止日期:

留学地点:Swinburne University of TechnologyHawthorn Campus,John Street,HAWTHORN,Victoria,3122, MELBOURNE, Australia

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